MedievalEngineers

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A sandbox PC game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology.

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Social Audience 4K
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Highlights
Medieval Engineers – Update & Leaving Early Access

Hello, Engineers! This update includes fixes for the most important crashes that were affecting the game, as well as a fix for disappearing grids. These fixes should improve the stability of Medieval Engineers. For all the details please read Marek Rosa blog here: https://blog.marekrosa.org/2020/03/medieval-engineers-update.html Share on social media

Update 0.7.1 – Major Overhaul of Audio, Visuals, & Blocks

Whether you’re looking for updated block visuals, new blueprint building in survival, improvements to multiplayer or modding tools, there are plenty of fantastic new additions to experience in Medieval Engineers! The grids in Medieval Engineers have received a lot of updates, as we overhauled the entire grid codebase, removed multiblocks, optimized adding and removing blocks (grid splits and merges) on very large grids, simplified many systems, fixed small grids not sticking to large grids, improved block placement along with structural integrity and stabilized physical constraints (ropes, catch blocks, etc.). We have upgraded the multiplayer behavior, especially with regards to the grids, to ensure they are sent over the network quicker, and fully connected, to prevent grid desynchronization, ropes getting cut, and other horrible scenarios that would cause clients to freak out. On top of this, it removed the need for abandoned grid decay, abandoned grids are usually not loaded into the scene, and thus do not consume any performance anymore.

The Public Test is Live!

Please see this link to view instructions on how to access the test: We’re also going to stream on the Keen Community Network on Tues, Feb 5th, 5 pm UTC & discuss the new features headed to the game! Share on social media

Medieval Engineers: Incoming Public Test!

We’re excited to announce that there will be a Medieval Engineers public test on Tuesday, February 5th, beginning at 3 pm UTC and running until Monday, February 11th, 10 am UTC! For more info, please see our announcement on Steam: Share on social media

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